learn-the-vulkan-api-with-cpp/01 Introduction/001 About This Course.en.srt |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/002 [THEORY] Overview of Vulkan.en.srt |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/002 [THEORY] Overview of Vulkan.mp4 |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/002 overviewofvulkan.pdf |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/003 [CODE] Setup Compatibility Test.en.srt |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/003 [CODE] Setup Compatibility Test.mp4 |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/004 [THEORY] Instances Devices and Validation Layers.en.srt |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/004 [THEORY] Instances Devices and Validation Layers.mp4 |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/004 Theory2.pdf |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/005 [CODE] Window Instances and Devices.en.srt |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/005 code-1-instance-device.zip |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/006 [CODE] Validation Layers.html |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/007 [THEORY] Surfaces Image Views and the Swapchain.en.srt |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/007 [THEORY] Surfaces Image Views and the Swapchain.mp4 |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/007 Theory3.pdf |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/008 [CODE] Swapchain Part 1 The Surface.en.srt |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/008 [CODE] Swapchain Part 1 The Surface.mp4 |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/008 code-3-swapchain-surface.zip |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/009 [CODE] Swapchain Part 2 Creating the Swapchain and Image Views.en.srt |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/009 [CODE] Swapchain Part 2 Creating the Swapchain and Image Views.mp4 |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/009 code-4-swapchain-image.zip |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/010 [THEORY] Graphics Pipeline.en.srt |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/010 [THEORY] Graphics Pipeline.mp4 |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/010 Theory4.pdf |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/011 [CODE] Graphics Pipeline Part 1 Shader Modules.en.srt |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/011 [CODE] Graphics Pipeline Part 1 Shader Modules.mp4 |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/011 code-5-pipeline-shaders.zip |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/012 [CODE] Graphics Pipeline Part 2 Fixed Functionality and the Render Pass.en.srt |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/012 [CODE] Graphics Pipeline Part 2 Fixed Functionality and the Render Pass.mp4 |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/012 code-6-pipeline-fixedfunction.zip |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/013 [THEORY] Framebuffers Command Buffers and Synchronization.en.srt |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/013 [THEORY] Framebuffers Command Buffers and Synchronization.mp4 |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/013 Theory5.pdf |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/014 [CODE] Framebuffer and Command Buffers.en.srt |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/014 code-7-frame-command.zip |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/015 [CODE] Drawing and Synchronisation.en.srt |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/015 code-8-drawing.zip |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/016 [THEORY] Resource Loading.en.srt |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/016 Theory6.pdf |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/017 [CODE] Resource Loading Part 1 Vertex Input.en.srt |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/017 code-9-resloading-vertex.zip |
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learn-the-vulkan-api-with-cpp/02 Vulkan Core/018 [CODE] Resource Loading Part 2 Index Buffers and Staging Buffers.en.srt |
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learn-the-vulkan-api-with-cpp/03 Important Techniques/019 [THEORY] Descriptor Sets and Push Constants.en.srt |
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learn-the-vulkan-api-with-cpp/03 Important Techniques/019 Theory7.pdf |
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learn-the-vulkan-api-with-cpp/03 Important Techniques/020 [CODE] Descriptor Sets Uniform Buffers.en.srt |
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learn-the-vulkan-api-with-cpp/03 Important Techniques/020 code-11-descriptorsets.zip |
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learn-the-vulkan-api-with-cpp/03 Important Techniques/021 [CODE] Descriptor Sets Dynamic Uniform Buffers.en.srt |
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learn-the-vulkan-api-with-cpp/03 Important Techniques/022 [CODE] Push Constants.en.srt |
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learn-the-vulkan-api-with-cpp/03 Important Techniques/023 [THEORY] Depth Buffer.en.srt |
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learn-the-vulkan-api-with-cpp/03 Important Techniques/023 Theory8.pdf |
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learn-the-vulkan-api-with-cpp/03 Important Techniques/024 [CODE] Depth Buffer.en.srt |
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learn-the-vulkan-api-with-cpp/03 Important Techniques/024 code-14-depth.zip |
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learn-the-vulkan-api-with-cpp/03 Important Techniques/025 [THEORY] Textures.en.srt |
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learn-the-vulkan-api-with-cpp/03 Important Techniques/025 [THEORY] Textures.mp4 |
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learn-the-vulkan-api-with-cpp/03 Important Techniques/025 Theory9.pdf |
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learn-the-vulkan-api-with-cpp/03 Important Techniques/026 [CODE] Textures Part 1 Image Setup Pipeline Barriers.en.srt |
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learn-the-vulkan-api-with-cpp/03 Important Techniques/026 [CODE] Textures Part 1 Image Setup Pipeline Barriers.mp4 |
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learn-the-vulkan-api-with-cpp/03 Important Techniques/026 code-15-texture-imagesetup.zip |
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learn-the-vulkan-api-with-cpp/03 Important Techniques/027 [CODE] Textures Part 2 Samplers Descriptors.en.srt |
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learn-the-vulkan-api-with-cpp/03 Important Techniques/027 code-16-textures-sampler.zip |
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learn-the-vulkan-api-with-cpp/03 Important Techniques/028 [CODE] Model Loading.en.srt |
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learn-the-vulkan-api-with-cpp/03 Important Techniques/029 [THEORY] Subpasses.en.srt |
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learn-the-vulkan-api-with-cpp/03 Important Techniques/029 Theory10.pdf |
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learn-the-vulkan-api-with-cpp/04 Outro/031 Summary and Further Reading.en.srt |
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learn-the-vulkan-api-with-cpp/04 Outro/032 [BONUS] Bonus Content.html |
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