Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/3. Location/7. Calculating Distance Part 2.mp4 |
257.9 MB |
Mathematics for Computer Games Development using Unity/Visit Coursedrive.org.url |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/ReadMe.txt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/Visit Coursedrive.org.url |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/1. Introduction and Welcome/1. Welcome.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/1. Introduction and Welcome/Must Read.txt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/1. Introduction and Welcome/Visit Coursedrive.org.url |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/1. Introduction and Welcome/Notes/Basic Trigonometry.html |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/1. Introduction and Welcome/Notes/FAQs.html |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/1. Introduction and Welcome/Notes/How to Study This Course.html |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/1. Introduction and Welcome/Subtitles/1. Welcome.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/2. Bitwise Operations/1. Bits, Bytes and Binary.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/2. Bitwise Operations/2. Bit Flags & Bitwise Operators.mp4 |
186.8 MB |
Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/2. Bitwise Operations/3. Turning Bit Flags Off.mp4 |
200.8 MB |
Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/2. Bitwise Operations/4. Bit Masks.mp4 |
181.4 MB |
Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/2. Bitwise Operations/5. Bit Mask Challenge Solution.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/2. Bitwise Operations/6. Bit Shifting.mp4 |
63.6 MB |
Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/2. Bitwise Operations/7. Bit Toggling and Unity Specifics.mp4 |
153.4 MB |
Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/2. Bitwise Operations/8. Bitboards.mp4 |
90.2 MB |
Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/2. Bitwise Operations/9. Putting Bitboards Into Practice Part 1.mp4 |
164.9 MB |
Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/2. Bitwise Operations/10. Putting Bitboards Into Practice Part 2.mp4 |
167.5 MB |
Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/2. Bitwise Operations/11. Putting Bitboards Into Practice Part 3.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/2. Bitwise Operations/Notes/Other Bitwise Operation Hacks.html |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/2. Bitwise Operations/Source Code/2.2 AttributeSetterStarter/__MACOSX/._AttributeSetterStarter |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/2. Bitwise Operations/Source Code/2.2 AttributeSetterStarter/__MACOSX/AttributeSetterStarter/._AttributeSetterStarter.unitypackage |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/2. Bitwise Operations/Source Code/2.2 AttributeSetterStarter/AttributeSetterStarter/AttributeSetterStarter.unitypackage |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/2. Bitwise Operations/Source Code/4. DoorAndKey/DoorAndKey/DoorsAndKeys.unitypackage |
32 MB |
Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/2. Bitwise Operations/Source Code/5. DoorKeySolution/__MACOSX/._DoorKeySolution |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/2. Bitwise Operations/Source Code/5. DoorKeySolution/__MACOSX/DoorKeySolution/._DoorKeySolution.unitypackage |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/2. Bitwise Operations/Source Code/5. DoorKeySolution/DoorKeySolution/DoorKeySolution.unitypackage |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/2. Bitwise Operations/Source Code/9. BitboardStarter/__MACOSX/._BitboardStarter |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/2. Bitwise Operations/Source Code/9. BitboardStarter/__MACOSX/BitboardStarter/._BitboardStarter.unitypackage |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/2. Bitwise Operations/Source Code/9. BitboardStarter/BitboardStarter/BitboardStarter.unitypackage |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/2. Bitwise Operations/Source Code/10. SimpleTree.fbx/SimpleTree.fbx |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/2. Bitwise Operations/Source Code/10. SimpleTree.fbx/__MACOSX/._SimpleTree.fbx |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/2. Bitwise Operations/Source Code/11. BitBoardsFinal/BitBoards/BitboardsP3.unitypackage |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/2. Bitwise Operations/Subtitles/1. Bits, Bytes and Binary.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/2. Bitwise Operations/Subtitles/5. Bit Mask Challenge Solution.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/2. Bitwise Operations/Subtitles/6. Bit Shifting.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/2. Bitwise Operations/Subtitles/7. Bit Toggling and Unity Specifics.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/2. Bitwise Operations/Subtitles/8. Bitboards.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/2. Bitwise Operations/Subtitles/9. Putting Bitboards Into Practice Part 1.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/2. Bitwise Operations/Subtitles/10. Putting Bitboards Into Practice Part 2.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/3. Location/1. Cartesian Coordinates & Points.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/3. Location/2. Plotting Points A Simple Data Structure.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/3. Location/3. Drawing Lines Solution.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/3. Location/4. Graph Line Challenge.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/3. Location/5. Practice Locating 2D Points on a Cartesian Plane.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/3. Location/6. Calculating Distance Part 1.mp4 |
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Mathematics for Computer Games Development using Unity/Course Downloaded from coursedrive.org.txt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/3. Location/Source Code/5. DrivableTank2D/__MACOSX/DrivableTank2D/._DrivableTank2D.unitypackage |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/3. Location/Source Code/5. DrivableTank2D/DrivableTank2D/DrivableTank2D.unitypackage |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/3. Location/Source Code/7. 2DGameFinal/CameraFollow.cs |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/3. Location/Source Code/7. 2DGameFinal/__MACOSX/Scripts/._Drive.cs |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/3. Location/Source Code/7. 2DGameFinal/Scripts/Draw2DAxis.cs |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/3. Location/Subtitles/1. Cartesian Coordinates & Points.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/3. Location/Subtitles/2. Plotting Points A Simple Data Structure.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/3. Location/Subtitles/3. Drawing Lines Solution.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/3. Location/Subtitles/4. Graph Line Challenge.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/3. Location/Subtitles/5. Practice Locating 2D Points on a Cartesian Plane.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/3. Location/Subtitles/6. Calculating Distance Part 1.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/3. Location/Subtitles/7. Calculating Distance Part 2.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/1. Introduction to Vectors Part 1.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/2. Introduction to Vectors Part 2.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/3. Vectors Moving to a Point.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/4. Vector Normal Form.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/5. Dot Product.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/6. Rotations.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/7. Cross Product.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/8. 2D LookAt Challenge.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/9. Dot Cross Challenge.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/10. Challenge Solutions.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/11. Recreate Rotate and Translate Challenge Part 1.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/12. Recreate Rotate and Translate Challenge Part 2.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/13. Moving from 2D to 3D.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/14. Exploring Rotation in 3D.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/ReadMe.txt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/Visit Coursedrive.org.url |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/Notes/Derivation of Vector Angle Calculation.html |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/Source Code/1. DrivableTank2D/DrivableTank2D/DrivableTank2D.unitypackage |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/Source Code/4. Coords/Coords.cs |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/Source Code/9.1 2DDistanceDirectionGame/2DDistanceDirectionGame/2DDistanceDirectionGame.unitypackage |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/Source Code/9.1 2DDistanceDirectionGame/__MACOSX/._2DDistanceDirectionGame |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/Source Code/9.1 2DDistanceDirectionGame/__MACOSX/2DDistanceDirectionGame/._2DDistanceDirectionGame.unitypackage |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/Source Code/9.2 GameAngleFinal/GameAngleFinal/2DGameAngleFinal.unitypackage |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/Source Code/11. PlayerControlledTank/__MACOSX/._PlayerControlledTank |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/Source Code/11. PlayerControlledTank/__MACOSX/PlayerControlledTank/._PlayerControlledTank.unitypackage |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/Source Code/11. PlayerControlledTank/PlayerControlledTank/PlayerControlledTank.unitypackage |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/Source Code/12. RotateTranslateSolution/Coords.cs |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/Source Code/13. AircraftModels/__MACOSX/AircraftModels/._AircraftModelv2018.unitypackage |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/Source Code/13. AircraftModels/AircraftModels/AircraftModelv2018.unitypackage |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/Source Code/13. AircraftModels/AircraftModels/AircraftModelv2019.unitypackage |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/Subtitles/1. Introduction to Vectors Part 1.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/Subtitles/2. Introduction to Vectors Part 2.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/Subtitles/3. Vectors Moving to a Point.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/Subtitles/4. Vector Normal Form.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/Subtitles/5. Dot Product.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/Subtitles/6. Rotations.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/Subtitles/7. Cross Product.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/Subtitles/8. 2D LookAt Challenge.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/Subtitles/9. Dot Cross Challenge.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/Subtitles/10. Challenge Solutions.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/Subtitles/11. Recreate Rotate and Translate Challenge Part 1.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/Subtitles/12. Recreate Rotate and Translate Challenge Part 2.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/Subtitles/13. Moving from 2D to 3D.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/4. Vectors/Subtitles/14. Exploring Rotation in 3D.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/5. Intersections/1. Lines, Line Segments and Rays Part 1.mp4 |
122.7 MB |
Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/5. Intersections/2. Lines, Line Segments and Rays Part 2.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/5. Intersections/3. Planes.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/5. Intersections/4. Another Line Constructor.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/5. Intersections/5. Intersection of Two Line Segments.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/5. Intersections/6. Improving Line Intersection.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/5. Intersections/7. Line-Line Intersection Challenge.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/5. Intersections/8. Line-Plane Intersections.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/5. Intersections/9. Line-Plane Intersections, Projections and Reflections.mp4 |
144 MB |
Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/5. Intersections/10. Plane Reflections.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/5. Intersections/11. Unity Specifics For Intersections.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/5. Intersections/12. More Unity Specifics Part 1.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/5. Intersections/13. More Unity Specifics Part 2.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/5. Intersections/Source Code/7. BallHittingWall/__MACOSX/._BallHittingWall |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/5. Intersections/Source Code/7. BallHittingWall/__MACOSX/BallHittingWall/._ballwallhitting.unitypackage |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/5. Intersections/Source Code/7. BallHittingWall/BallHittingWall/ballwallhitting.unitypackage |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/5. Intersections/Source Code/8. LinePlaneIntersectionScripts/Coords.cs |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/5. Intersections/Source Code/9. BallBounceStarter/__MACOSX/._BallBounceStarter |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/5. Intersections/Source Code/9. BallBounceStarter/__MACOSX/BallBounceStarter/._BallBounceStarter.unitypackage |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/5. Intersections/Source Code/9. BallBounceStarter/BallBounceStarter/BallBounceStarter.unitypackage |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/5. Intersections/Source Code/12. SheepPackage/SheepPackage/SheepPackage.unitypackage |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/5. Intersections/Subtitles/1. Lines, Line Segments and Rays Part 1.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/5. Intersections/Subtitles/2. Lines, Line Segments and Rays Part 2.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/5. Intersections/Subtitles/3. Planes.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/5. Intersections/Subtitles/4. Another Line Constructor.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/5. Intersections/Subtitles/5. Intersection of Two Line Segments.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/5. Intersections/Subtitles/6. Improving Line Intersection.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/5. Intersections/Subtitles/7. Line-Line Intersection Challenge.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/5. Intersections/Subtitles/8. Line-Plane Intersections.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/5. Intersections/Subtitles/9. Line-Plane Intersections, Projections and Reflections.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/5. Intersections/Subtitles/10. Plane Reflections.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/5. Intersections/Subtitles/11. Unity Specifics For Intersections.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/5. Intersections/Subtitles/12. More Unity Specifics Part 1.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/6. Affine Transformations/1. An Introduction to Matrices.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/6. Affine Transformations/2. Homogeneous Coordinates.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/6. Affine Transformations/3. Transformations.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/6. Affine Transformations/4. Matrices Data Structures and Algorithms Part 1.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/6. Affine Transformations/5. Matrices Data Structures and Algorithms Part 2.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/6. Affine Transformations/6. Translation.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/6. Affine Transformations/8. Rotation.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/6. Affine Transformations/9. Affine Transformations.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/6. Affine Transformations/10. Shear and Reflect Challenge.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/6. Affine Transformations/11. Quaternions.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/6. Affine Transformations/12. Programming Quaternion Rotations.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/6. Affine Transformations/13. Extracting the Rotation Axis and Angle.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/6. Affine Transformations/14. Quaternion Rotations.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/6. Affine Transformations/Source Code/4. MathLib/__MACOSX/._HolisticMath.cs |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/6. Affine Transformations/Source Code/4. MathLib/__MACOSX/._Line.cs |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/6. Affine Transformations/Source Code/11. AircraftModels/AircraftModels/AircraftModelv2018.unitypackage |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/6. Affine Transformations/Source Code/11. AircraftModels/AircraftModels/AircraftModelv2019.unitypackage |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/6. Affine Transformations/Subtitles/1. An Introduction to Matrices.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/6. Affine Transformations/Subtitles/2. Homogeneous Coordinates.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/6. Affine Transformations/Subtitles/3. Transformations.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/6. Affine Transformations/Subtitles/4. Matrices Data Structures and Algorithms Part 1.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/6. Affine Transformations/Subtitles/11. Quaternions.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/6. Affine Transformations/Subtitles/12. Programming Quaternion Rotations.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/6. Affine Transformations/Subtitles/13. Extracting the Rotation Axis and Angle.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/6. Affine Transformations/Subtitles/14. Quaternion Rotations.vtt |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/7. Final Words/1. Some Final Words from Penny.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/7. Final Words/2. Where to now.mp4 |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/7. Final Words/Source Code/HolisticMaths/__MACOSX/._HolisticMath.cs |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/7. Final Words/Source Code/HolisticMaths/__MACOSX/._Line.cs |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/7. Final Words/Source Code/HolisticMaths/__MACOSX/._Matrix.cs |
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Mathematics for Computer Games Development using Unity/Mathematics for Computer Games Development using Unity/7. Final Words/Subtitles/1. Some Final Words from Penny.vtt |
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