Lynda - Rigging a Cartoon Character in Maya/01. Introduction/01_01-Welcome.mp4 |
3.5 MB |
Lynda - Rigging a Cartoon Character in Maya/01. Introduction/01_02-Using the exercise files.mp4 |
779 KB |
Lynda - Rigging a Cartoon Character in Maya/01. Introduction/01_03-Assumptions and model requirements.mp4 |
3.5 MB |
Lynda - Rigging a Cartoon Character in Maya/02. Creating Stretchy Joints/02_01-Basic stretch theory.mp4 |
8.1 MB |
Lynda - Rigging a Cartoon Character in Maya/02. Creating Stretchy Joints/02_02-Setting up the leg joints.mp4 |
16.2 MB |
Lynda - Rigging a Cartoon Character in Maya/02. Creating Stretchy Joints/02_03-Measuring the joint chains.mp4 |
14.9 MB |
Lynda - Rigging a Cartoon Character in Maya/02. Creating Stretchy Joints/02_04-Creating stretch using expressions.mp4 |
18.9 MB |
Lynda - Rigging a Cartoon Character in Maya/02. Creating Stretchy Joints/02_05-Creating stretch in the Node Editor.mp4 |
23.5 MB |
Lynda - Rigging a Cartoon Character in Maya/02. Creating Stretchy Joints/02_06-Finalizing leg chains.mp4 |
11.5 MB |
Lynda - Rigging a Cartoon Character in Maya/03. Creating Stretchy Spines/03_01-Drawing the hip and spine joints.mp4 |
25.6 MB |
Lynda - Rigging a Cartoon Character in Maya/03. Creating Stretchy Spines/03_02-Adding controllers to the hip and spine.mp4 |
14.2 MB |
Lynda - Rigging a Cartoon Character in Maya/03. Creating Stretchy Spines/03_03-Adding spine stretch.mp4 |
18.1 MB |
Lynda - Rigging a Cartoon Character in Maya/04. Setting Up FKIK Switching/04_01-Basic FKIK switching theory.mp4 |
5.9 MB |
Lynda - Rigging a Cartoon Character in Maya/04. Setting Up FKIK Switching/04_02-Setting up the joints and controllers.mp4 |
14.6 MB |
Lynda - Rigging a Cartoon Character in Maya/04. Setting Up FKIK Switching/04_03-Wiring up the FKIK rig.mp4 |
17.7 MB |
Lynda - Rigging a Cartoon Character in Maya/04. Setting Up FKIK Switching/04_04-Adding in stretch.mp4 |
8.9 MB |
Lynda - Rigging a Cartoon Character in Maya/04. Setting Up FKIK Switching/04_05-Finalizing the arm.mp4 |
20.3 MB |
Lynda - Rigging a Cartoon Character in Maya/05. Skinning and Blend Shapes/05_01-Manipulating faces with blend shapes.mp4 |
15.2 MB |
Lynda - Rigging a Cartoon Character in Maya/05. Skinning and Blend Shapes/05_02-Creating jaw controls with joints.mp4 |
10.2 MB |
Lynda - Rigging a Cartoon Character in Maya/05. Skinning and Blend Shapes/05_03-Skinning the character.mp4 |
8.4 MB |
Lynda - Rigging a Cartoon Character in Maya/05. Skinning and Blend Shapes/05_04-Adjusting skin weights.mp4 |
38.1 MB |
Lynda - Rigging a Cartoon Character in Maya/06. Facial Rigging/06_01-Creating controls for facial animation.mp4 |
19.8 MB |
Lynda - Rigging a Cartoon Character in Maya/06. Facial Rigging/06_02-Controlling eyelids.mp4 |
13.1 MB |
Lynda - Rigging a Cartoon Character in Maya/06. Facial Rigging/06_03-Wiring custom sliders.mp4 |
16.8 MB |
Lynda - Rigging a Cartoon Character in Maya/06. Facial Rigging/06_04-Wiring simple twoway controls.mp4 |
25.9 MB |
Lynda - Rigging a Cartoon Character in Maya/06. Facial Rigging/06_05-Wiring complex twoway controls.mp4 |
20.3 MB |
Lynda - Rigging a Cartoon Character in Maya/06. Facial Rigging/06_06-Rigging the eyes.mp4 |
23.9 MB |
Lynda - Rigging a Cartoon Character in Maya/06. Facial Rigging/06_07-Controlling the teeth.mp4 |
23.7 MB |
Lynda - Rigging a Cartoon Character in Maya/07. Testing/07_01-Cleaning up the rig.mp4 |
9 MB |
Lynda - Rigging a Cartoon Character in Maya/07. Testing/07_02-Animating a simple test.mp4 |
8.6 MB |
Lynda - Rigging a Cartoon Character in Maya/08. Conclusion/08_01-Next steps.mp4 |
829 KB |