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52.9 MB |
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8.6 MB |
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9.1 MB |
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5.4 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/Exercise files/Reference/Ch07/CorrMetal01.jpg |
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2.1 MB |
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5.7 MB |
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5 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/Exercise files/Reference/Ch07/Stone01.jpg |
7.6 MB |
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21.9 MB |
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6.5 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/Exercise files/Reference/Ch07/Wood01.jpg |
2.6 MB |
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5.1 MB |
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8.6 MB |
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3 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/Exercise files/Glossary.pdf |
213 KB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/00-01-Welcome.mp4 |
11.2 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/00-02-Understanding the design process.mp4 |
2.5 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/00-03-What you should know before watching this course.mp4 |
329 KB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/00-04-Software requirements.mp4 |
2.4 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/00-05-Using the exercise files.mp4 |
5.6 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/01-01-Identifying key contours and shadows in concept art.mp4 |
6.1 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/01-02-Analyzing concept art for texture.mp4 |
6.7 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/01-03-Choosing between modeling and texturing.mp4 |
5.2 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/01-04-Understanding the limitations of normal maps.mp4 |
5.7 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/01-05-Analyzing concept art for key shadow details.mp4 |
10.3 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/01-06-Identifying shadow details as generated or painted.mp4 |
10 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/02-01-Planning the visible overlaid history in a city.mp4 |
9.1 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/02-02-Planning a 'wedding cake' building- Base, middle, and top.mp4 |
8.6 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/02-03-Planning a modern building- Base and shaft.mp4 |
7.7 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/02-04-Designing the zoning- Planning the visible uses of buildings.mp4 |
20.5 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/02-05-Laying out city blocks.mp4 |
5.8 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/02-06-Planning modular textures and geometry- Streets and sidewalks.mp4 |
13.8 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/02-07-Texturing intersections.mp4 |
13.2 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/02-08-Modeling modular curbs, gutters, and ramps.mp4 |
14.6 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/02-09-Modeling modular street elements.mp4 |
12.4 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/02-10-Modeling corners with ramps.mp4 |
19.8 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/02-11-Unwrapping sidewalk elements.mp4 |
16.4 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/03-01-Laying out rectangles and planning how to clone geometry and texture.mp4 |
15 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/03-02-Using layers to organize construction elements and actual models.mp4 |
8.7 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/03-03-Extruding edges to form major shadow lines.mp4 |
14.3 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/03-04-Testing the module for correct floor-to-floor heights.mp4 |
3.8 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/03-05-Trimming down the module and cloning.mp4 |
11.7 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/03-06-Stretching the vertical elements to minimize geometry.mp4 |
27.9 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/03-07-Unwrapping the elements for correct proportion.mp4 |
36.6 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/03-08-Laying out a texture sheet for a faчade.mp4 |
14.3 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/04-01-Making brick texture.mp4 |
16.7 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/04-02-Adding detail to the diffuse texture- Sills and arches.mp4 |
15.1 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/04-03-Adding stone accents.mp4 |
25.3 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/04-04-Layering color in window frames and doorways.mp4 |
28.5 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/04-05-Copying diffuse layers for normal map foundations.mp4 |
9 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/04-06-Desaturating the diffuse map copies and prepping for normal maps.mp4 |
10.6 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/04-07-Converting bump maps to normal maps using nDO.mp4 |
24.6 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/05-01-Analyzing the necessary silhouette and geometry.mp4 |
17.7 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/05-02-Examining existing buildings in different lighting conditions.mp4 |
10.2 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/05-03-Planning cornice elements.mp4 |
11.9 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/05-04-Extruding cornice elements from polygon edges.mp4 |
33.8 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/05-05-Assigning smoothing groups for optimal shading.mp4 |
18.4 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/05-06-Unwrapping cornices for lighting.mp4 |
31.5 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/05-07-Modeling sloped roofs.mp4 |
18.9 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/05-08-Adding fascias and soffits.mp4 |
16.3 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/05-09-Adding fascias and soffits for gable ends.mp4 |
26.6 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/05-10-Texture sheets for roofs.mp4 |
28.8 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/06-01-Arranging, aligning, and cloning modular elements.mp4 |
9.1 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/06-02-Setting pivot points for buildings.mp4 |
18.8 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/06-03-Reusing elements- Exploring possibilities in modular building design.mp4 |
20.1 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/07-01-Creating a texture library.mp4 |
1.7 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/07-02-Creating rusty corrugated metal texture.mp4 |
23.9 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/07-03-Creating stone texture.mp4 |
32.6 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/07-04-Creating wood texture.mp4 |
26.1 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/07-05-Creating rough brick texture.mp4 |
23.7 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/07-06-Creating roads.mp4 |
25.9 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/08-01-Using the Walkthrough Assistant to assess texture needs.mp4 |
12.1 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/08-02-Drawing detail at the right size.mp4 |
8.7 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/08-03-Understanding tiling and non-tiling textures.mp4 |
10.5 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/08-04-Deciding when to use tiling and non-tiling textures.mp4 |
10.2 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/08-05-Using multiple mapping coordinates.mp4 |
16.1 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/08-06-Using multiple unwrap modifiers.mp4 |
37.3 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/08-07-Unwrapping objects a second time- Planning an unwrap for a light map.mp4 |
25.1 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/08-08-Unwrapping a building faчade using overlapping texture elements.mp4 |
18.1 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/09-01-Understanding ambient occlusion.mp4 |
6.3 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/09-02-Assessing the quality of occlusion as a cinematic mood.mp4 |
9.9 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/09-03-Overview of the Ambient Occlusion shader.mp4 |
14.5 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/09-04-Baking maps using the Render To Texture dialog.mp4 |
10.9 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/09-05-Using occlusion as a foundation for dirt.mp4 |
18 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/09-06-Using occlusion from detailed models for texture.mp4 |
22.6 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/09-07-Baking lighting.mp4 |
18 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/10-01-Preparing for Unity as a world builder.mp4 |
6.4 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/10-02-Importing into Unity and recognizing limitations.mp4 |
9.8 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/10-03-Importing elements with detailed materials.mp4 |
17.7 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/10-04-Setting optimal texture sizes and resizing in Unity.mp4 |
9.1 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/10-05-Setting up a naming convention and scene management.mp4 |
25.9 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/10-06-Renaming tools in 3ds Max.mp4 |
5.3 MB |
Lynda.com.Creating.Urban.Game.Environments.in.3ds.Max/11-01-What's next.mp4 |
13.1 MB |